Roblox lists 16 enabled badges for Spiral Difficulty Chart Obby: one Welcome badge and 15 difficulty completion badges. The index below records each official ID, description, and cumulative awarded count from August 27, 2026 UTC. Counts can rise at any time; use the date when comparing them.
Complete badge lookup
All 16 records were enabled during the check. The capitalized word “Difficulty” in the Hell and Impossible descriptions reflects Roblox’s official text; it does not signal a different badge type.
What the Welcome badge confirms
Welcome has the description “Thanks for playing.” Its total is higher than the first completion badge, which is consistent with it being an entry or participation reward. The exact server moment still comes from live behavior; the API does not reveal the awarding script.
If Welcome does not appear immediately, check your Roblox badge inventory before rejoining. A missing notification is not the same as a missing award. Confirm that you joined Place 123847390309161 rather than a similarly named experience.
What completion badges confirm
Each difficulty badge states that the player beat the named difficulty. A successful award is strong evidence that the account met the game’s configured condition. It does not reveal the exact route, stage boundary, number of deaths, Pass use, or server build.
For Effortless through Tormenting, cumulative awards above zero prove players have received them. For Hell, Impossible, and Unreal, the zero snapshot only says Roblox had recorded no awards at check time. Use the status guide rather than converting zero into a permanent availability claim.
Check whether a badge unlocked
First, wait on the completion or transition surface long enough for the game to update. Watch for both the live stage counter and a Roblox badge notification. If the notification is missed, open your Roblox badge inventory and find the exact name or ID.
If the badge is absent, verify the correct Place and replay only after confirming the live completion condition. Rejoining can help if the server was updating, but repeated resets will not fix a requirement that was never reached. Record the stage, time, and visible completion feedback if you report a delivery problem.
Do not click an off-site “badge checker” that asks for login data. Public badge IDs and award counts can be read without sharing a password, two-step code, or session cookie.
Why award totals are not clear rates
The numbers are cumulative awards from Roblox. They do not provide a single cohort of players who all began the course under the same version. Some players joined before later badges existed, some returned after updates, and the API’s displayed win-rate field uses its own window and denominator.
Use the counts as a dated availability signal, not as “the percentage of players who beat each difficulty.” The developer separately claims in the description that only 0.1% beat the game; that is a creator-stated figure, not a calculation derived from this table.
Relate badges to stage guides
Current community walkthrough chapters map twelve twenty-stage bands across the 240-stage route, ending at Tormenting. This is convenient for opening Stages 1–100, Stages 101–160, or Stages 161–240. Keep the boundary labeled community reported until direct live badge timing confirms it.
When a badge fires, note the stage before and after the transition. A dated live observation can improve the boundary record without inventing obstacle names or relying on color alone.
Badge FAQ
How many badges does the game have?
The official Universe record listed 16 enabled badges on August 27, 2026: Welcome plus 15 difficulty badges.
Which is the last badge with recorded awards?
Tormenting, with 8,207 cumulative awards at the check time.
Do Passes stop badge awards?
The public badge and product APIs do not state that. Test the live behavior and avoid claiming a restriction or guarantee without evidence.
Can the totals change?
Yes. They are live cumulative values, which is why every number on this page includes a check date.